top of page

Tech - Interactive Media /GAMES

11-12/2014

Unity3D, Vuforia AR Plugin, C#, NGUI

 

This is an Augmented Reality educational mobile game for Android. The game is targeted at elementary school kids between 5~12, who can learn and practice the mathematics calculation on fraction division and multiplication, and physics laws about light reflection and refraction with our game. 

 

My role is Game Designer and UX / Visual Designer.

 

Highlights:

1) Immersive Learning:

In our demo, we have totally 5 levels, covering 4 introductory levels on light reflection, light refraction and light division. And the 5th level is an advanced level requiring all complicated fraction calculation to win. 

 

2) Augmented Reality: 

We used Vuforia Plugin for Unity to achieve the AR effects.

 

3) Play board game with your phone!

With the help to AR, we can play board game with your phone. Put the board cards on the real-world desk, and scan the cards with your phone camera, a virtual world will respond to show up on your phone screen! 

re-frARction
        - Augemented Reality educational mobile game

Board Card Set:

Level Card: Set the game scene and environment for current level

Tool Cards:

   - Reflector: can reflect the incoming light beam

   - Refractor: can refract the incoming light beam

   - Divider (1/2): can divide the incoming light beam to half lights

   - Divider (1/3): can divide the incoming light beam to one third

   - Summation: can combine all the incoming light beams

★ Space and Time
         - Unity PC Puzzle Game

10/2014

C#, Unity 3D, NGUI, Maya

 

We implemented this game based on Unity3D engine. We combined the portal-like transporting system with a time rewinding one. I mainly focused on the level environment setting, user interface, visual/audio effects and tutorial mode.

 Hide & Seek
                               - Unity PC Game
 Colony
                 - PennPlay Game Jam Hackthon
               - Unity PC/Andoid Game

04/2014

Unity3D, C#

 

This is a 3D version hide and seek game. The penguine agents are moving based on behavior animations, such as seek, avoid, lead, etc.

03/28 - 03/30/2014,  36-hour Game Jam

Unity3D, C#, Photoshop

PC/Android Platform

 

The game name "Colony" refers to both the main characters of the game, a group of germs, and the objective of the game, which is to lead your little germ to explore each organ of the human body and survive.

 

"Colony" is a uniplayer 2D game designed for Android mobile platform. Player needs to use the gravity system of the mobile phone to control the main character "Germy" to explore human body organ by organ.

Virtual Fitting Room
               - Kinect Interactive App

03/2013 - 05/2013

C#, Kinect SDK, Photoshop

 

This is a Kinect application designed for kids to explore and experience multiculture and record growth.

 

It consists of “grow-up diary” and “Fitting DIY”, respectively recording users’ growth on height variation and providing global culture experiences by fitting on different countries’ clothes.

bottom of page